7/31/2023 0 Comments Pathfinder paladin oath of loyalty![]() When facing groups of enemies, while Smite Evil is typically best used for Savagery makes the Paladin much better at handling mobs.ĭivine Grace is one of the Paladin’s best abilities, and spending Smite EvilĪttempts to improve your reach is very expensive. If your campaign features frequent large groups of evil enemies, Oath Against Replaced Features: Mercy (9th), Aura of ResolveĬompatible Oaths: Charity, Corruption, Savagery, Vengeance, Wyrm Oath Against Savagery Into their home planes or to send them somewhere unpleasant. plane shift: Excellent to chase enemies.High level when many enemies have access to invisibility. invisibility purge: The Paladin has veryįew options for finding invisible creatures, and this is good to have at.resist energy: Always handy, and you get.Half as much as weapons, so you’re already losing half of the value, and the Reality it’s a waste of your limited enhancement bonus. Holy Vessel (Su): The ability to augment yourĪrmor and shield at the same time as your weapon is conceptually great, but in Expending a use of SmiteĮvil to use Dimensional Anchor is excellent, especially considering how early Who are actively teleporting throughout the fight. For it to make sense, you need to be fighting several enemies Replaced Features: Aura of Courage, Aura of Justice, Holy ChampionĬompatible Oaths: Charity, Chastity, Fiends, Loyalty Oath Against Fiendsĭespite an excellent spell list, Oath Against Fiends is hard to justify even when you expect to face evil outsiders. Know what spells your enemies like to use, but predicting the spells of To weaken the DCs of enemies spells and special abilities, and doesn’t allowĪ save, but the 1d6 penalties can be unreliable. touch of idiocy: This can be a good way.acute senses: The bonus is nice, but the.Oath Spells: Several interesting options, but Your party relies more on attacks than spells.Ĭhampion for Abberations instead of evil outsiders. Normally, but if you have this oath it can be assumed that you are fighting anĬleansing Flame (Sp): The ability to smiteĮvil is more effective than a small bonus to saves and attacks, especially if If you expect to face Aberrations instead of things which are miscellaneously evil, the Oath Against Corruption is a must. Blue: Fantastic options, often essential.Red: Bad, useless options, or options whichĪre extremely situational.Also note that many colored items are also links to the Paizo SRD. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. If you would like help with Pathfinder options not covered here, please email me and I may be able to provide additional assistance. We support a limited subset of Pathfinder’s rules content. Check with your GM to see if they will allow you take a new oath as a plot point. It stands to reason that the Paladin could also take new Oaths beyond character creation if it makes sense in the context of the campaign. As described in the Oathbound Paladin Archetype, these Oaths are made as a sacred pact with the Paladin’s god or temple, and can be abandoned once their oath has been fulfilled. They replace or modify one or more Paladin class features, and provide alternate features in much the same way as an archetype. Never go back on an oath.ġst- wrath 2nd- aid 3rd- helping hand 4th- sending.Paladin Oaths are almost archetypes by themselves. Loyal Guardian (Su)Īt 8th level, whenever the target of the paladin’s loyal oath is hit with a melee or ranged attack, if the paladin is adjacent to the target, she can spend an immediate action to have the attack automatically hit her instead of the intended target.This ends the loyal oath. ![]() At 4th level and every three levels thereafter, the paladin may use her loyal oath one additional time per day. If the target is struck by an enemy and the paladin is adjacent to that enemy, as an immediate action she may make a single melee attack against that enemy making this attack ends the loyal oath. The loyal oath lasts 1 minute, or until the paladin dismisses it (a free action) or discharges it (see below), whichever comes first. When the paladin is adjacent to the target of her loyal oath, she grants the target a sacred bonus on saving throws and to Armor Class equal to the paladin’s Charisma bonus. ![]() Starting at 1st level, once per day as a swift action, an oathbound paladin can choose a willing creature within line of sight as the target of her loyal oath. She is careful with her words, lest she agree to something she cannot fully support. The oathbound paladin’s word is a promise, a sacred bond, and also greater power in the cause of law and good. ![]() Those who take this oath put that ideal to the test every day. When they say something, it will be done. To most paladins, their word is everything.
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